Rare and Xbox Game Studios’ pirate adventure is continuing to grow.
Ahead of its upcoming launch on PlayStation 5, Sea of Thieves has reached 40 million players across Xbox Series X|S, Xbox One, and Windows PC, as shared by development studio Rare on Wednesday.
40 million players across Xbox, Windows 10 and Steam is an amazing milestone to be able to talk about, and of course it wouldn’t have happened without you — our brilliant, positive, and welcoming community, who continue to surprise and impress us with your creativity and antics out on the waves.
Joe Neate, Executive Producer
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Sea of Thieves first launched back on March 20, 2018 for Xbox One consoles and Windows PC via the Microsoft Store. Despite being included day one with Xbox Game Pass — Sea of Thieves was the first first-party game from Microsoft to be included in the service day one — it was the second best-selling game of March 2018 in the U.S.
The game has grown tremendously since then, with Rare providing frequent updates that have added new regions and effects, new threats, Tall Tales story content, crossovers with Pirates of the Caribbean and Monkey Island, and more. Sea of Thieves then came to Steam in June 2020, and has sold over five million copies on that platform alone, reaching 25 million players total in 2021 and getting a dedicated Xbox Series X|S upgrade.
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Even more ambitious updates are coming in Sea of Thieves’ future, with Rare outlining additions for 2024 that include Owl pets, new weapons, a new roaming ship threat, and much, much more.
As one of the four games Microsoft is bringing to other platforms — alongside Obsidian Entertainment’s Grounded and Pentiment as well as Tango Gameworks’ Hi-Fi Rush — Sea of Thieves is slated to launch on PlayStation 5 on April 30, 2024. For a time, it was the #1 most preordered game on PlayStation.